I led UI/UX design for Scanlily from 2022 to 2026. Scanlily is an AI-powered inventory and asset-management app, with over 10,000 users. I built the very first wireframes in Figma, and continued its design as the product grew. My job was to make powerful software feel simple to use.
Scanlily does a lot. It tracks assets, containers, categories, reminders, and more. It allows you to inventory entire bookshelves with a few photos. It uses AI to correctly answer questions like “Do I have a 300 page mystery novel?” or “Do I have something to remove a grass stain from denim?”
Early ideas for Scanlily put all of the app’s powerful features in front of the user at once. The hard part was deciding what people see first, and what waits until they need it.
I created clickable prototypes, then partnered with the engineering team to turn what I found into the interface people use today.
The developers planned to tuck advanced tools into a "flower" menu in the bottom corner. My user conversations showed the problem with that: people couldn't find the actions they used most. I moved the essential tools into a persistent top menu. The things people do every day are now one tap away.
Beyond the app, I scripted and edited the Scanlily Basics video series, illustrated the website, and designed the original Scanlily Label Packs for their physical products.